Source |
Bleeping Computer |
Identifiant |
1068362 |
Date de publication |
2019-03-13 16:20:03 (vue: 2019-03-13 22:01:50) |
Titre |
39% of All CounterStrike 1.6 Servers Used to Infect Players (Recyclage) |
Texte |
When playing a video game, most people do not worry about getting infected by the their game client. New research, though, shows that's exactly what is happening when 39% of all existing Counter-Strike 1.6 game servers were trying to infect players through vulnerabilities in the game client. [...] |
Envoyé |
Oui |
Condensat |
about all client counter counterstrike exactly existing game getting happening infect infected most new not people players playing research servers shows strike that though through trying used video vulnerabilities in what when worry |
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Source |
Bleeping Computer |
Identifiant |
1069304 |
Date de publication |
2019-03-13 16:20:03 (vue: 2019-03-14 14:03:04) |
Titre |
39% of All Counter-Strike 1.6 Servers Used to Infect Players (Recyclage) |
Texte |
When playing a video game, most people do not worry about getting infected by the their game client. New research, though, shows that's exactly what is happening when 39% of all existing Counter-Strike 1.6 game servers were trying to infect players through vulnerabilities in the game client. [...] |
Envoyé |
Oui |
Condensat |
about all client counter exactly existing game getting happening infect infected most new not people players playing research servers shows strike that though through trying used video vulnerabilities in what when worry |
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Date (GMT) |
Titre |
Description |
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2019-03-13 16:20:03 |
(Déjà vu) 39% of All Counter-Strike 1.6 Servers Used to Infect Players (lien direct) |
When playing a video game, most people do not worry about getting infected by the their game client. New research, though, shows that's exactly what is happening when 39% of all existing Counter-Strike 1.6 game servers were trying to infect players through vulnerabilities in the game client. [...] |
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