Source |
Adam Shostack |
Identifiant |
1020033 |
Date de publication |
2019-02-01 22:19:00 (vue: 2019-02-09 15:01:02) |
Titre |
Incentives and Multifactor Authentication |
Texte |
It’s well known that adoption rates for multi-factor authentication are poor. For example, “Over 90 percent of Gmail users still don't use two-factor authentication.” Someone was mentioning to me that there are bonuses in games. You get access to special rooms in Star Wars Old Republic. There’s a special emote in Fortnite. (Above) How well…Continue reading → |
Envoyé |
Oui |
Condensat |
“over above access adoption are authentication bonuses don emote example factor fortnite games get gmail how incentives it’s known mentioning multi multifactor old percent poor rates reading republic rooms someone special star there’s two use users wars well well…continue |
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